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NPC Generator

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Advanced [show]


Drogo Peyton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and black handkerchief worn on his right side. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Bookbinder, who enjoyed hunting, Drogo was taken on many hunting expeditions. After coming to the age of reason, Drogo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Peyton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)6 (-2) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 40 pp. Fiery yellow corundum (500 gp).


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Blacksmith. He carries with him a set of hammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is greasy and uncared for. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south; and revenge

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Spalding, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He carries with him a set of daggers on his belt, each one with a amber on the hilt. His hair is always cut to a buzz. His eyes are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Guy took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by giants. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Enemies, Military. Occupation: Weaver

Voice: French accent

Attributes [hide]

Guy Ramsey, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gerald Ashley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is an epitome of beauty. His brown hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Secretive. Bonds: Attractive, Immigrant, Religious. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Gerald Ashley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)15 (+2) 12 (+1)11 (+0)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hunter Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Hunter Hayley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)9 (-1) 8 (-1)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 10 pp.


Social Check DCs

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