Trym Royal, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses like a well dressed Cartwright does. He is an epitome of beauty. With bright brown hair and a scraggly beard. His hazel eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trym took refuge in the large cave and found the beat up pickaxe and armor he uses now. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: An old rival family wants him found.
Ideals: Athletic. Bonds: Job, Attractive, Family, Nature. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Theodoric Appleton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered brown stockings. He has a slight overbite and is overall scrawny. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Theodoric took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Fighting, Impeccable. Flaws: Secretive. Bonds: Attractive. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. 1 Masterwork Common Melee.
Ralf Walpole, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His black hair is heavily combed to the left. His fierce brown eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Miller business at a young age. He worked as a nervous Miller and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He's in love; and he wants to get laid
Flaws: Sensitive. Bonds: Family, Job, Enemies, Has a crush. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2900 sp.
Odo Darlington, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His moppish auburn hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Mortician, but he got bored and became a Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Sard (40 gp). Zircon (40 gp).
Theobald Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has moderate length red hair. His thin eyebrows rest above his beady amber eyes.
Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich western family. Theobald was born on a far western mountains where he grew up under the tutelage of his mother, an expert Banker. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. White pearl (160 gp). Chrysoprase (30 gp). Alexandrite (600 gp).
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