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NPC Generator

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Advanced [show]


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely green suit with brown socks and a vest with buckled shoes. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the south. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Many drow want him driven away; and revenge

Ideals: Pacifist. Bonds: Immigrant, Religious, Enemies. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Bernard Wade, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He keeps his red hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: A rival would like him out of the picture.

Bonds: Attractive, Religious, Family, Criminal record. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Bernard Wade, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Peyton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely blue suit with green socks and a vest with buckled shoes. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by drow. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate. Flaws: Insomniac. Bonds: Enemies, Poor, Nature. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Arnold Peyton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Investigation +5, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Darby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Justice, Professionalism. Bonds: Adventurer, Military, Immigrant. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Charles Darby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Raymond Whitby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His hair is cut close to his head. His gray eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Raymond Whitby, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +6

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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