Trym Alton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man is wearing the road beaten gear of a warrior. His Stetson hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Trym studied abroad. He worked as a nervous Shipwright and found it very stressful. He was granted necromantic powers by his dying sister.
Motivation: Sabotage a competitor; and he is wracked by social anxiety
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Theobald Braxton, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue costume with the symbols of the four houses of cards on his torso. He is muscular with a powerful set of arms. His chestnut hair is slicked back into a classic pompadour. He has amber eyes and a blue hat with a white feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Money/treasure; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Adventurer, Rich. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Lance Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his falchion ready. His head has been shaved. His blue unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Moonstone (30 gp). Sardonyx (30 gp). Onyx (30 gp).
Lance Copeland, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. His auburn hair is heavily combed to the right. His violet eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the south. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lance took refuge in the old dungeon and found the beat up axe and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Retire the richest man in the south; and to reunite with his old friends
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Immigrant, Adventurer. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Heward Beverly, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears blue trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His hair is black and curly. His ears are large.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Logical. Flaws: Ugly, Antagonistic, Hedonist. Bonds: In love. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 pp. Malachite (15 gp). Violet garnet (500 gp). Rhodochrosite (15 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!