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NPC Generator

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Advanced [show]


Theobald Hackney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black costume with the symbols of strength on his torso. His hair is short and black. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Nature, Poor. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Hackney, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Garrick, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. His head has been shaved. His eyes are a pleasant brown.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Anselm studied abroad. He moved from fad to fad and when he turned 15 he discovered dancing. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and he has decided he is irredeemable

Ideals: Artistic, Philantrophist, Gifted. Flaws: Ugly. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Anselm Garrick, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 cp. Peridot (80 gp). 1 Minor magic item.


Social Check DCs


Cory Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His hair is cut close to his head. His eyes are amber and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a very good compulsive liar and kleptomaniac.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently he has begun working with bootleggers and crooks.

Motivation: To unite with his brother; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Family, Criminal record, Rich. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Cory Cromwell, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp. Silver pearl (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Bertram Wallace, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Logical. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Bertram Wallace, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)11 (+0) 6 (-2)15 (+2)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Clerebold Kendall, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears many layers of old clothing at all times. He has styled his red hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Unemployed profession.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Mercenary.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Clerebold Kendall, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp. Malachite (14 gp).


Social Check DCs

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