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NPC Generator

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Advanced [show]


Hunter Brixton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears brown cloth garments or leather armor. His red hair is thinning but still full. His eyes are likewise green. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Opinionated, Persistence. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Hunter Brixton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 40 pp. 3 Thunderstones. 1 Holy water. 1 Everburning torch.


Social Check DCs


Thomas Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Aggressive, abrasive, and angry, Thomas embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Thomas Gladstone, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 18 (+4)8 (-1) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black tunic with blue highlights, and long grey pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His silver hair is matted, messy, and big. His violet eyes dart from person to person.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Barrister business at a young age. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Slave, Job, Military. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Gomory Wesley, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)6 (-2) 14 (+2)11 (+0)
Skills Investigation +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Diggory Washington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His blonde hair is matted, messy, and big. His gray eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Disease. Bonds: Adventurer, Family, Poor. Occupation: Carter

Voice: American accent

Attributes [hide]

Diggory Washington, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp.


Social Check DCs


Wymar Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black tunic with white highlights, and long black pants that bunch up around his shoes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Wymar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Gifted, Impeccable. Flaws: Antagonistic. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Wymar Beitz, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs

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