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NPC Generator

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Advanced [show]


Shane Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow coat over a black low-cut shirt, and a feathered hat upon his head. He keeps his red hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Flaws: Insane, Cynical, Impulsive. Bonds: Mentor, Criminal record. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Shane Rutherford, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 7 (-2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered nunchaku and tarnished sickle as well. His silver hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Rich, Religious. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Norman Barton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Geoffrey Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is braided into rings. His green eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: Geoffrey was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Geoffrey Hornsby, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. He has moderate length black hair. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

John Barney, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 cp. 1 Spyglass. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs


Geoffrey Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.

History: He got into the Barber business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: He has money and likes to spend it; and wants a kiss

Ideals: Philantrophist. Bonds: Has a crush, Job, Religious, Rich. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Geoffrey Tindall, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 45000 sp.


Social Check DCs

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