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Advanced [show]


Arnold Coombs, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His head has been shaved. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Ugly, Hedonist, Depressed. Bonds: Mentor, Adventurer. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Arnold Coombs, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adelard Hampton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long brown hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of dire rats once and for all.

History: When he was but 6 years old his parents immigrated from the south. In his 17th year, his parents were killed by a dire rats raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Flaws: Insane. Bonds: Attractive, Enemies, Immigrant. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Hampton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Soames, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries daggers. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Miner, who enjoyed hunting, Dustin was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Disciplined, Extrovert. Bonds: Nature, Job. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Dustin Soames, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Elton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His blonde hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Elton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple white robe with brown stripes complete with hood. He keeps his golden hair in a pixie cut. His eyes are a pleasant violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. In the meantime he has taken over work as a Bounty Hunter and occasionally as a mercenary.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Shane Marlee, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills Medicine +1, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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