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Advanced [show]


Chad Wharton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy red suit. His black hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing music.

History: A powerful slaver made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the south, certain he would find work there.

Motivation: Human compassion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Attractive, Immigrant, Mentor. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Wharton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cory Tickle, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a white feathered hat and white clothes, marred by beers. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He worked as a nervous Weaver and found it very stressful. He has dedicated himself to building a better village for his children.

Motivation: Wishes to resurrect an old love; and to be a roofer again

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, In love. Occupation: Weaver

Voice: German accent

Attributes [hide]

Cory Tickle, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Dean Norton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is cut short. He has hazel eyes.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Gifted, Professionalism, Athletic. Flaws: Mundane. Bonds: Guardian. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Dean Norton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver comb with moonstones (100 gp). Finely wrought small gold bracelet (100 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 4 Tanglefoot bags. 1 Everburning torch. 3 Acid flasks.


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his sickle ready. His golden hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac, PTSD. Bonds: Slave. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Trym Winterbourne, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears baggy pastel pantaloons and a green scarf. His moppish brown hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His psionic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Gifted. Bonds: Criminal record, Poor, Family. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Roger Westcott, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Obsidian (9 gp). Red garnet (90 gp). Zircon (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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