Percival Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered sword and tarnished hand crossbow as well. His auburn hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A powerful brothel owner made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a knight and was forced into it by his family
Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Attractive, Family, Mentor. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 sp.
Odo Davenport, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Shy. Bonds: Attractive, Slave, Rich. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Drogo Marleigh, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears a faded coat and loose pants complete with wide-brimmed hat. His black hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Adventurer, Poor. Occupation: Beggar
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 5 (-3) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 cp.
Wymar Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries axes. His tied-back hair is black. His gray eyes are slightly larger than normal.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Roofer, his mother struggled to pay the bills. A freak accident while working with his Roofer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Enemies. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 1 Simple lock. 1 Masterwork Musical instrument.
Theobald Webley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy violet pantaloons and a blue scarf. His hair is blonde, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.
History: Theobald hails from a village terrorized by illithids. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers.
Ideals: Justice. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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