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Advanced [show]


Thomas Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky green painted plate armor. His white hair is thinning but still full. His thin eyebrows rest above his beady gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Thomas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion.

Ideals: Justice, Gifted, Persistence. Flaws: Ugly, Selfish. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Thomas Astley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Alton, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Ideals: Disciplined, Gifted. Bonds: Poor, Has a crush, Adventurer. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

John Alton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Randal Ramsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Randal Ramsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a violet costume with the symbols of strength on his torso. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a flapper bob. This gray eyed easterner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: Tim was born the youngest of three triplets. Tim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Philantrophist. Bonds: Slave, Family, Religious. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Tim Warwick, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 17 (+3)13 (+1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Bernard Rodney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black tunic with pastel highlights, and long grey pants that bunch up around his shoes. He is bald on top and has large black tufts of hair around his ears. His eyes are amber and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant, Rich. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Bernard Rodney, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)10 (+0) 14 (+2)16 (+3)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Banded agate (9 gp). Jasper (20 gp).


Social Check DCs

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