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NPC Generator

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Advanced [show]


Dean Kent, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his greatsword always slung over his shoulder. His head has been shaved. His eyes are green and beady.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Ugly, Addict, Antagonistic, Depressed. Bonds: Adventurer. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Dean Kent, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in earthy colors with a green and white handkerchief worn on his right side. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Bonds: Attractive, Military, Family, Adventurer. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Gilbert Winterbourne, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Raymond Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has styled his red hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Opinionated. Flaws: Insane, Depressed. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Raymond Clayden, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Aldous Langston, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he is typically in his Bowyer uniform. He has wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Aldous was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Flaws: Shy, Fearful. Bonds: Job, Family, Slave. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Aldous Langston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Roscoe, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears a tight fitting pastel shirt and pants. He has wavy silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Arnold Roscoe, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 4 (-3)10 (+0) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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