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NPC Generator

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Advanced [show]


Gomory Thornton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His black hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Blacksmith, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and wants a kiss

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor, Has a crush. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Gomory Thornton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 5 (-3)7 (-2)
Skills Insight -1, Investigation +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Robert Shelby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, and he perpetually has his club ready. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy, Ugly, Fearful. Bonds: Adventurer. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Shelby, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Conrad Holton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His hair is golden and curly. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Conrad was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Conrad Holton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green costume with the symbols of magic on his torso. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Weaver, who enjoyed hunting, Wymar was taken on many hunting expeditions. In his 15th year, his parents were killed by a giants raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies, Nature. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Sherwood, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has done his best to style his brown hair to look like a famous performer. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: John was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. John took refuge in the old dungeon and found the beat up axe and armor he uses now. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Ugly, Impulsive. Bonds: Family, Nature, Enemies. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

John Langley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp.


Social Check DCs

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