Theodoric Copeland, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses like a well dressed Bounty Hunter does. His auburn hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 4 years.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Aquamarine (200 gp). Freshwater pearl (4 gp). Sard (80 gp). 1 Half-Plate. 1 Darkwood Buckler.
Hunter Astley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He wears a colorful flower in his blonde hair. He has amber eyes.
Personality: Eccentric and domineering, Hunter will drive conversation. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the south, but his parents moved at a very young age to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a laborer and was forced into it by his family
Ideals: Extrovert. Flaws: PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp.
Wymar Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Wymar was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to work out more often.
Ideals: Athletic. Bonds: Rich, Job, Family, Criminal record, In love. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1400 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Thomas Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who has a large green mantle and cape that has been intricately interwoven into his black robe. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Shipwright, but he was a colossal failure. He has drifted from career to career and currently works as a Dilettante.
Motivation: To pay off his debts; and to find somewhere to settle down
Ideals: Joker. Flaws: Mundane. Bonds: Military, Job, Debt. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Black velvet mask with numerous citrines (70 gp). 1 Bullseye lantern. 1 Simple lock. 1 Masterwork manacles.
Hugh Wedgwood, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a black coat. With a patchy black beard and wild black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying brother.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Professionalism, Gifted, Athletic. Flaws: Hedonist. Bonds: Attractive. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 40 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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