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NPC Generator

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Advanced [show]


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and violet eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Merchant, Trym learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to be a seamstress again

Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush, Enemies. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Trym Atterton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 800 sp. Sard (30 gp).


Social Check DCs


Guy Braxton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears a small hat to cover his moderate length blonde hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small plains village. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Guy never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to clean up the streets

Ideals: Persistence, Optimist. Bonds: Attractive, In love, Nature. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Guy Braxton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 18 (+4)16 (+3)
Skills Investigation +4, Survival +6
Senses Passive Perception 14
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 12000 cp. 1 Masterwork Light wooden shield.


Social Check DCs


Henry Stanton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is greying and his face has many wrinkles. He has a dull look in his blue eyes.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: Henry hails from a village terrorized by gnolls. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To clean up the streets; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Nature, Guardian. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Stanton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)18 (+4) 9 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Druidic, Giant, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Norman Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with wide-brimmed hat. His brown hair is lengthy and is close to two feet long. He has amber eyes and a green hat with a brown feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Norman took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: Retire the richest man in the east; and to unite with his sister

Ideals: Passionate, Gifted, Entrepeneur. Bonds: Family, Poor. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Norman Ramsey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 7000 cp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Ralf Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Athletic, Logical. Bonds: Mentor, Nature. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Ralf Dayton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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