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NPC Generator

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Advanced [show]


Jocelyn Wheatley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. He keeps his long silver hair kept up in a rat tail. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has all his life been fascinated with singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered singing. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Slave, Adventurer. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Jocelyn Wheatley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kyle Livingstone, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a yellow collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His hair is always cut to a buzz. He has gray eyes.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against brigands.

Flaws: Ugly, Depressed. Bonds: Slave, Military, Enemies. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Livingstone, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver pearl (110 gp). Obsidian (13 gp). Blue quartz (13 gp).


Social Check DCs


Don Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. He has a golden handlebar mustache and slicked back golden hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has achieved small success as a Miner.

Motivation: Further expansion of business; and to protect his home

Ideals: Persistence. Bonds: Attractive, Nature, Job, Guardian. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Don Radcliffe, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Snape, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long black hair kept up in a rat tail. This violet eyed southerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south to a Glassblower, Rolf learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and wants to open a new tavern

Flaws: Shy, Impulsive, Mundane. Bonds: Job, Mentor. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Rolf Snape, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Miles Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries with him a set of scimitars on his belt, each one with a amethyst on the hilt. His black hair is lengthy. He has gleaming, smiling violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: He got into the Sellsword business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business; and to be a bricklayer again

Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Miles Graeme, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 5 (-3)13 (+1)
Skills Insight -1, Stealth +3
Senses Passive Perception 7
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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