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Advanced [show]


Dean Law, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fancy yellow suit. He keeps his long brown hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. During his travels, Dean and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dean discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dean fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants his loneliness to end; and he has a crush on the local armorer

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Has a crush. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Law, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 7 (-2)18 (+4)
Skills Insight +0, Stealth +1
Senses Passive Perception 8
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Haley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. He has blue eyes and a yellow hat with a tan feather.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he's in love

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Haley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alex Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a kukri on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alex took refuge in the old dungeon and found the beat up kukri and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Colton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Simon Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his silver hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Terse, Antagonistic. Bonds: Attractive, Poor. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Simon Clinton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp). Large well-done wool tapestry (200 gp). Solid gold idol (800 gp).


Social Check DCs


Hubert Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Bonds: Guardian, Job, Military, Rich. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Hubert Blyth, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs

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