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NPC Generator

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Advanced [show]


Richard Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is matted, messy, and big. His brown eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying sister.

Motivation: He wants revenge against illithids; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Richard Melancon, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Rolf Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears grey trousers with green and black striped suspenders. He wears various colorful collared shirts. He has a hunchback. His black hair is heavily combed to the left. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Nature, Slave. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Beckwith, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Frederick Chatham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Fletcher does. His silver hair is matted, messy, and big. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Miller, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fletcher.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane. Bonds: Job, Military, Poor. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Frederick Chatham, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of death around his neck, and a spear on his belt. His silver hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and to be a baker again

Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Mentor. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Ashton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)12 (+1) 12 (+1)18 (+4)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His moppish silver hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: When he was but 4 years old his parents immigrated from the east. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Ideals: Athletic, Gifted. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Gunter Tindall, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Onyx (50 gp).


Social Check DCs

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