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NPC Generator

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Advanced [show]


Roger Bradley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Passionate, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Roger Bradley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)12 (+1) 9 (-1)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Quinton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Spy uniform. He wears his silver hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Thomas was born in the north. At a young age he loved to build and create. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Persistence. Bonds: Job, Attractive, Slave, Religious. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Thomas Quinton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Norman Skelton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Brewer. He has done his best to style his blonde hair to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Guardian, Rich, Adventurer. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Norman Skelton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)7 (-2) 10 (+0)11 (+0)
Skills Religion +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Arnold Altham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his blonde hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Flaws: Fearful. Bonds: Poor, Immigrant, Religious, Military. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Arnold Altham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Rhodochrosite (13 gp). Chrysoprase (30 gp).


Social Check DCs


Wymar Reid, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is still thick. His fierce violet eyes like to dwell on things.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A freak accident while working with his Unemployed mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has a crush on the local Unemployed.

Ideals: Disciplined. Flaws: Disease. Bonds: Has a crush, Adventurer, Poor. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Reid, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)4 (-3) 11 (+0)13 (+1)
Skills Nature -1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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