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NPC Generator

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Advanced [show]


Gerald Remington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He prefers to wear flannel. He has a hunchback. His brown hair is cut short with large spiked bangs in the front. He has several tiny sapphire earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.

History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Gerald Remington, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 7 (-2)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Anselm Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His chestnut hair is matted, messy, and big. His eyes are hazel and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Brewer mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Anselm Willoughby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Bullseye lantern.


Social Check DCs


Shane Axton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in grey turtlenecks beneath a blue coat with brown slacks and is in decent physical shape. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Extrovert. Flaws: Impulsive. Bonds: Family, Religious, Job. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Shane Axton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Jocelyn Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army

Ideals: Passionate, Philantrophist. Flaws: Fearful. Bonds: Military, Criminal record. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Jocelyn Brownrigg, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 11 (+0)6 (-2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports white clothing, slightly heavier than average wear. His red hair is cut jaggedly and amateurishly. His blue eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and to clean up the streets

Flaws: Ugly. Bonds: Guardian, Has a crush, Nature. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Guy Gresham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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