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Advanced [show]


Patrick Skelton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears violet painted combat armor at almost all times. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered writing. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Bonds: Family, Mentor. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Patrick Skelton, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan, Terran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Guy Huxley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is chestnut, silky, and of moderate length. He has hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Fearful. Bonds: Attractive, Job, Poor, Family. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Huxley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. White opal (800 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Jocelyn Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His silver hair is unkempt and raggedy. He has gleaming, smiling brown eyes.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Born to a Merchant, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy. Bonds: Poor, Guardian. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Jocelyn Barclay, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Born in the west to a Locksmith, Thomas learned a great deal about his father's area of expertise. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job, Military. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Thomas Richie, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He sports a flattop hair cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Pacifist. Flaws: Addict, Depressed. Bonds: Rich, Slave. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

John Kent, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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