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NPC Generator

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Advanced [show]


Roger Clare, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large red mantle and cape that has been intricately interwoven into his blue robe. He wears a colorful flower in his white hair. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Athletic, Entrepeneur. Flaws: Selfish. Bonds: Attractive. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Roger Clare, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 35000 sp. Hematite (6 gp). Deep green spinel (130 gp). Deep green spinel (130 gp). 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Norman Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of death around his neck, and a nunchaku on his belt. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. Norman was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Sage. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Religious, Immigrant. Occupation: Sage

Voice: French accent

Attributes [hide]

Norman Windsor, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Aldous Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his brown robe and has his kukri always slung over his shoulder. His brown hair is unkempt and raggedy. His blue eyes peer out from beneath his small brown hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Aldous was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Persistence, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Aldous Berkeley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Shane Lindsay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His brown hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: Shane was born with his father's beautiful face. A freak accident while working with his Miller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Shane Lindsay, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is well dressed, constantly wearing a tan suit, blue shirt, and white tie. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. Lance was born on a far eastern forest where he grew up under the tutelage of his father, an expert Mayor. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Lance Sharps, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Carnelian (30 gp). Blue star sapphire (800 gp). Blue star sapphire (800 gp).


Social Check DCs

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