Bernard Berkeley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears silk and lounges about seductively. His moppish brown hair is in a traditional bowl cut. His blue eyes are passionate and lively.
Personality: He has always had a great fascination with Human culture. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was raised in a desert tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.
Motivation: Human compassion.
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Poor, Nature. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. 1 Alchemist’s fire. 3 Antitoxin. 4 Holy water.
Peter Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His auburn hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Peter's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful necromancer made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly, Addict. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
Lewis Anderton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a blue cloak and cross-gartered green stockings. He has chestnut hair. This blue eyed southerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: To unite with his brother; and further expansion of business
Flaws: Antagonistic. Bonds: Poor, Military, Job, Family. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his trident ready. His hair, while still mostly black, has prominent grey streaks. He has hazel eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Fighting, Disciplined. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2
Possessions: 1500 sp.
Aldous Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. His black hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Aldous will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Gifted, Fighting. Bonds: Slave, Adventurer. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Lapis lazuli (4 gp). Violet garnet (1100 gp). 1 Masterwork Common Ranged Weapon.
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