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NPC Generator

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Advanced [show]


William Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He is bald on top and has large golden tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the east. His childhood dream was to be a Cartwright, but he was a colossal failure. He became a Junk Dealer soon after.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Flaws: Ugly, Impulsive. Bonds: Guardian, Poor, Job. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

William Tindall, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Justin Nash, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. His hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Justin Nash, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Henry Barney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a pastel suit. He has a small bristly mustache and wavy golden hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Military. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Henry Barney, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 17 (+3)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Balimaar Gyula, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to clean up the streets

Ideals: Impeccable, Philantrophist. Bonds: Rich, Job, Guardian. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Balimaar Gyula, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shane Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is bristling with hidden weapons, mostly warhammers and scythes. His moppish red hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Flaws: Shy, Disease, Addict. Bonds: Criminal record, Attractive. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Kenley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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