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NPC Generator

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Advanced [show]


Patrick Clive, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with white colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is greasy and uncared for. His eyes are amber and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Job, Poor. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Clive, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Alexandre Quinton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alexandre's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Miller.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Religious. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Alexandre Quinton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Bullseye lantern. 1 Backpack.


Social Check DCs


Jocelyn Copeland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears a wide-brimmed hat to hide his balding. His amber eyes dart from person to person.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer, Debt. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Copeland, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)16 (+3) 18 (+4)16 (+3)
Skills Acrobatics +5, Medicine +7
Senses Passive Perception 14
Languages Common, Gnoll, Terran, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +7

Possessions: 500 gp. Tourmaline (120 gp). Sardonyx (60 gp). Tiger eye turquoise (14 gp). Emerald (1400 gp). 1 Minor magic item.


Social Check DCs


Ernest Melancon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His black hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He was born in a small plains village. He worked as a nervous Carpenter and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor

Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Ernest Melancon, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Aldous Ashton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black trousers with blue and red striped suspenders. He wears various colorful collared shirts. He has styled his red hair well, parting it to the right. His violet eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Interpreter in town.

History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted from career to career and currently works as a Interpreter.

Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Nature, Immigrant, Has a crush. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Ashton, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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