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Advanced [show]


Shane Marley, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries a battered sai and tarnished hammer as well. His blonde hair is thinning but still full. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Gifted. Bonds: Military, Immigrant. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Shane Marley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Red spinel (80 gp). Deep blue spinel (600 gp).


Social Check DCs


Gerard Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of death around his neck, and a quarterstaff on his belt. His white hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Addict, Shy. Bonds: Poor. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Hampton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)14 (+2) 13 (+1)16 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Hubert Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in blue turtlenecks beneath a green coat with black slacks. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Mentor. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Thorpe, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 6000 sp.


Social Check DCs


Aldous Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long silver hair kept up in a rat tail. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 3 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Aldous Wilberforce, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Aquamarine (300 gp).


Social Check DCs


Lewis Chester, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long golden beard, and similarly colored long hair. He has gleaming, smiling blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Flaws: Ugly, Shy, PTSD. Bonds: Poor, Job. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Lewis Chester, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)9 (-1) 17 (+3)7 (-2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp.


Social Check DCs

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