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Advanced [show]


Everard Law, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His tied-back hair is golden. He wears an eyepatch.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by orcs. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Military. Occupation: Painter

Voice: German accent

Attributes [hide]

Everard Law, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his morningstar. His brown hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Guy took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Tatum, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Aquan, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Miles Langston, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with pastel pants. His silver hair is lengthy. He has amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Miles studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his daughter; and to end his boredom

Ideals: Impeccable, Gifted. Flaws: Selfish, Mundane. Bonds: Family. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Miles Langston, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hugh Compton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large white mantle and cape that has been intricately interwoven into his grey robe. His hair is cut close to his head. He has amber eyes and a white hat with a grey feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Some 2 years later his spouse died after the birth of his son. Heartbroken, Hugh never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Fearful. Bonds: Criminal record, In love, Adventurer. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Hugh Compton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long golden hair reaches down to his waist. He has amber eyes.

Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Butcher, Everard learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Everard Warwick, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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