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NPC Generator

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Advanced [show]


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with yellow highlights, and long pastel pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Roger Royal, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)6 (-2) 7 (-2)14 (+2)
Skills Animal Handling +0, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trey Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey coat over a blue low-cut shirt, and a deerstalker hat upon his head. He has blonde hair. His eyes are a pleasant violet.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to end his boredom

Ideals: Joker. Flaws: Shy, Mundane. Bonds: Mentor, Job. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Trey Ramsay, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Perception +3, Performance +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Nash, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his right hand. He has moderate length chestnut hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Don hails from a village terrorized by dire rats. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Rich, In love, Adventurer, Enemies. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Don Nash, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp.


Social Check DCs


Gilbert Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His golden hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Bounty Hunter, Gilbert learned a great deal about his mother's area of expertise. A gifted student he started as a Spice Merchant, but he got bored and became a Bounty Hunter. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Flaws: Hedonist. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Dryden, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp. Zircon (30 gp). Malachite (8 gp).


Social Check DCs


Odo Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his trident always slung over his shoulder. His red hair is still thick. This blue eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Navigator, but he got bored and became a Junk Dealer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Navigator again; and someone believes him a fraud

Flaws: Shy. Bonds: Military, Job, Enemies. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Odo Fidget, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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