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NPC Generator

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Advanced [show]


Gunter Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His long white hair is drawn into a two foot long braid. His eyes are brown and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: Gunter was born in the south. At a young age he loved to build and create. A freak accident while working with his Fisher father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Gunter Melancon, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Miles Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Farmer. He is bald on top and has large brown tufts of hair around his ears. His amber eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family A few years later when the west was not economically sound they moved to his current location. Some 3 years later his spouse died after the birth of his son. Heartbroken, Miles never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, In love. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Miles Brownrigg, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Kyle Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is typically in his Assassin uniform. His hair is golden and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Assassin business at a young age. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.

Motivation: To be a Performer again.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Kyle Livingstone, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Deception +6, Stealth +0
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Cory Brent, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his blonde hair to look like a famous performer. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cory was born on a far eastern plains where he grew up under the tutelage of his father, an expert Slave Trader. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Criminal record. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Brent, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Drogo Morton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a robe, a symbol of magic around his neck, and a lance on his belt. He is tall, broad shouldered and powerfully built. His black hair is kept up in a ponytail inside a top hat. His eyes are brown and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Mason business at a young age. He made a point of taking high paying jobs and getting most of it up front. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic, Professionalism. Bonds: Job, Adventurer. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Morton, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 10 (+0)7 (-2)
Skills Acrobatics +4, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 600 gp.


Social Check DCs

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