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Advanced [show]


Trey Stapleton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in tan turtlenecks beneath a white coat with grey slacks. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant amber.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A powerful slaver made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Trey Stapleton, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Cory Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple tan line shooting up and back down. He carries a battered shield and tarnished hand crossbow as well. His red hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Professionalism. Flaws: Ugly, Mundane. Occupation: Architect

Voice: German accent

Attributes [hide]

Cory Hastings, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Godfrey Abram, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tan leather gloves, a tan jacket, and tight pants. His clothes are grease stained in places. He has blonde hair. His amber unseeing eyes seem to look past you.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barkeep father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Abram, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 10000 cp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Bernard Melancon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.

History: He got into the Barkeep business at a young age. A freak accident while working with his Guard father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy, Insomniac, Disease. Bonds: Job. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Bernard Melancon, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alexandre Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a brown suit, green shirt, and yellow tie. His hair is short and silver. His violet eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Shepherd, who enjoyed hunting, Alexandre was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up lance and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Garfield, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 25000 cp. White pearl (70 gp). Deep blue spinel (700 gp). Tourmaline (70 gp). Freshwater pearl (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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