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NPC Generator

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Advanced [show]


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: Meet up once more with his childhood friend; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful. Bonds: Family, Adventurer, Criminal record. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Clerebold Gracey, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Everburning torch. 2 Thunderstones. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Ernest Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Shy, Disease. Bonds: Adventurer, Rich. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Ernest Wedgwood, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries swords. His chestnut hair is long and unkept. His eyes are a pleasant hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Norman Stansfield, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 18 (+4)12 (+1) 18 (+4)9 (-1)
Skills Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Atterton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his golden hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gifted student he started as a Fletcher, but he got bored and became a Crown-heir. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well.

Ideals: Philantrophist, Artistic. Bonds: Family, Job. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Atterton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A silver and pearl hairclip (70 gp). 1 Minor magic item.


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. With a patchy golden beard and wild golden hair. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Ugly, Racist, Shy, Disease. Bonds: Poor. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Harrington, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Deception +2, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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