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NPC Generator

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Advanced [show]


Diggory Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and grey handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His brown hair is matted, messy, and big. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Diggory will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Religious. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Kimberley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ernest Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is dressed in an above average manner. He wears his brown hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. He helped his mother out around the business and became quite the natural. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Ernest Harrington, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)9 (-1) 16 (+3)7 (-2)
Skills Performance +0, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Cory Clifford, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His brown hair is thinning but still full. His green eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Disease, Insomniac. Bonds: Attractive, Religious, Criminal record. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Cory Clifford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 5 (-3)17 (+3)
Skills Insight -1, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His golden hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Ernest Tickle, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 5 (-3)14 (+2)
Skills Religion +3, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Clare, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, red cloak. His hair is chestnut, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Enemies, Religious, Job. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Gilbert Clare, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 6 (-2)15 (+2) 13 (+1)5 (-3)
Skills Deception -1, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp.


Social Check DCs

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