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NPC Generator

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Advanced [show]


Hubert Kimberley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has chestnut hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Armorer business at a young age. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Gifted. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hubert Kimberley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Thomas Beitz, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white cloak and cross-gartered yellow stockings. His silver hair, when down, is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Addict, Hedonist. Bonds: Poor. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Thomas Beitz, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)18 (+4) 12 (+1)18 (+4)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Smoky quartz (60 gp). Tourmaline (40 gp). Amber (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered flail and tarnished spear as well. His black hair is long and unkept. His eyes are amber and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: He was born in the north. His father was a soldier and died while he was still young. Thomas was left his father's suit of armor and trained in its use and care. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Thomas Davenport, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bertram Snape, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bertram hails from a village terrorized by drow. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Enemies, Slave. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Bertram Snape, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is long and brown with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes are brown and beady.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Armorer and was forced into it by his family.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Slave, Military. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Norman Tickle, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Sard (80 gp). Sardonyx (80 gp). Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs

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