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NPC Generator

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Advanced [show]


Arnold Harlan, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. His white hair is thinning but still full. His half smiles and blue eyes are beguiling and draw you in.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Harlan, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Magnifying glass. 1 Hourglass. 1 Average lock. 1 Backpack.


Social Check DCs


Guy Kendall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, green cloak. His golden hair is singed and shortened. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Disease, Insane, Depressed. Bonds: Adventurer. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Guy Kendall, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ralf Kent, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses like a well dressed Seamstress does. He keeps his red hair in a pixie cut. His face is scarred and worn.

Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Seamstress like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to be a ruler again

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Nature. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Ralf Kent, Male Human Fighter 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Remington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a blue suit, white shirt, and red tie. His hair is red and curly. He has brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ernest was born with his mother's beautiful face. A freak accident while working with his Jeweler mother left him crippled. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Ernest Remington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)12 (+1) 10 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: American accent

Attributes [hide]

Drogo Sheldon, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)8 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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