Ernest Emsworth, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears violet trousers with pastel and red striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is a Maurezhi in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.
Motivation: Someone believes him a fraud; and he wants to meet his childhood hero
Ideals: Professionalism. Bonds: Enemies, Adventurer, Family. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2 Smokesticks. 2 Smokesticks. 2 Smokesticks.
Anselm Adley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears bulky grey painted plate armor. He sports a long black beard, and similarly colored long hair. His eyes are gray and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 6 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a crush on the local miner
Ideals: Optimist. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
William Middleton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His brown eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp.
Gunter Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is lengthy and is close to two feet long. He has gray eyes and a grey hat with a brown feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels threatened by others.
Ideals: Fighting, Athletic. Flaws: Depressed, Fearful. Bonds: Attractive. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Don Webley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears just a blue suit. His left hand appears badly burned and disfigured. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Don hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better trade route.
Motivation: Sabotage a competitor; and many gnolls want him driven away
Bonds: Job, Has a crush, Adventurer, Enemies. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
