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NPC Generator

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Advanced [show]


Trym Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise amber.

Personality: He never swears and excessively uses polite adverbs when speaking. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Family, Poor. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Trym Walcott, Male Human Fighter 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)9 (-1) 16 (+3)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp. Chrysoprase (60 gp).


Social Check DCs


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

John Blackwood, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 7 (-2)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Ralf Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Ralf Wordsworth, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 16 (+3)14 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Robert Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his father.

History: Robert was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 14 years.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Attractive, Job. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Robert Willoughby, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Randal Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His skin is fair and his fingers are delicate and long. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He also is a firm believer in the manly ideal.

History: He got into the Crown-heir business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Randal Cooper, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp. Eye agate (13 gp). Red-brown spinel (140 gp). Smoky quartz (40 gp).


Social Check DCs

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