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NPC Generator

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Advanced [show]


Bernard Astley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears white leather gloves, a white jacket, and tight pants. His hair is brown and curly. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a island tribe. A freak accident while working with his Locksmith mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Ideals: Justice. Flaws: Ugly, Fearful, Disease. Bonds: Nature. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Bernard Astley, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5

Possessions: 22000 sp. Black opal (400 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Henry Landon, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his hand crossbow ready. His hair is always cut to a buzz. He has gleaming, smiling violet eyes.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His necromantic abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and to clean up the streets

Ideals: Fighting, Artistic, Gifted. Bonds: Poor, Guardian, Job. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Henry Landon, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 8000 cp. Brown-green garnet (150 gp). Citrine (40 gp). Amethyst (150 gp). Coral (150 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He became a Butcher soon after.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Aldous Oakley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: Tiger eye turquoise (12 gp). 1 Minor magic item.


Social Check DCs


Arnold Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered halberd and tarnished morningstar as well. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He never wears the same outfit twice, unless he absolutely has to.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has drifted from career to career and currently works as a Navigator.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Bonds: Attractive, Poor, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Nash, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)17 (+3) 18 (+4)9 (-1)
Skills Medicine +6, Stealth +1
Senses Passive Perception 14
Languages Common, Goblin, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He is physically well-built. His hair is short and auburn. His eyes are a pleasant green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small island village. Cursed with unlife at a very young age, Trey has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and a rival would like him out of the picture

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Criminal record, Nature. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Trey Graeme, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 9 (-1)15 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs

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