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NPC Generator

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Advanced [show]


Alexandre Camden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Marshal, Alexandre learned a great deal about his father's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a Marshal soon after.

Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Alexandre Camden, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)10 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Holton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is tall, broad shouldered and powerfully built. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and he would like to get married and retire

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Has a crush. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Holton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 6 (-2)13 (+1)
Skills Animal Handling +0, Arcana +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Henry Gracey, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears yellow painted combat armor at almost all times. His whole body is exceptionally muscular. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and seeks redemption

Ideals: Philantrophist, Fighting, Professionalism. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Henry Gracey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Chrysoprase (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with white pants, and he perpetually has his shortspear ready. His silver hair, when down, is lengthy. He has brown eyes.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Fighting, Justice. Flaws: Antagonistic, Disease. Bonds: Debt. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Southey, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. 1 Masterwork Common Melee.


Social Check DCs


Norman Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane, Shy. Bonds: Adventurer, Poor. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Norman Warwick, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp. 4 Holy water. 1 Thunderstones. 1 Thunderstones.


Social Check DCs

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