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NPC Generator

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Advanced [show]


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears professional attire. His auburn hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Ploughman, Gerard learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Expand his business; and to be a dilettante again

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Slave, Job. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Gerard Snape, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Sherwood, Male Human [Permalink]

Personal [hide]

Description: This eastern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Beggar, Anthony learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Anthony Sherwood, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Richard Axton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears tattered old clothes. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Richard studied abroad. He has had some formal writing training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Optimist, Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Axton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 6 (-2)9 (-1)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: An abacus with copper, silver and gold markers (170 gp). Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Heward Remington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his mace. His silver hair is knotted and matted. His ears are large.

Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of eastern immigrants he idolized his father. Heward was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Shoemaker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: In love, Immigrant. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Heward Remington, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Amethyst (150 gp). Amethyst (150 gp). Jasper (20 gp). Golden yellow topaz (200 gp).


Social Check DCs


Roland Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears yellow trousers with black and green striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He keeps his chestnut hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roland's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Selfish, Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Roland Rayden, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)5 (-3) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Smoky quartz (70 gp).


Social Check DCs

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