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Advanced [show]


Lance Brandon, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears professional attire. He has a small bristly mustache and wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC.

Ideals: Philantrophist, Persistence. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Brandon, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 16 (+3)15 (+2)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Hugh Marley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green costume with the symbols of magic on his torso. He is an epitome of beauty. His silver hair is cut jaggedly and amateurishly. He has brown eyes and a green hat with a black feather.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Bonds: Attractive, Religious, Adventurer, Criminal record. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Hugh Marley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. With bright black hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small island village. Cursed with unlife at a very young age, Cory has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable.

Flaws: Racist, Secretive, Disease. Bonds: Nature. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Cory Copeland, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Athletics +0
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large white tufts of hair around his ears. He has a dull look in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Roofer, Cory learned a great deal about his father's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has worked as a Roofer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Cory Mitchell, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)13 (+1) 7 (-2)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +5

Possessions: 200 gp. Amber (120 gp). Black pearl (700 gp). 1 Hourglass.


Social Check DCs


Chad Adley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his sai. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants a kiss

Ideals: Gifted, Philantrophist. Flaws: Ugly, Insomniac. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Chad Adley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 19000 sp. Zircon (40 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs

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