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NPC Generator

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Advanced [show]


Alexandre Perry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green tunic with red highlights, and long violet pants that bunch up around his shoes, he is not a threatening figure. His hair is auburn and very short. His blue eyes peer out from beneath his small green hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Alexandre's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Banker.

Motivation: He is unsatisfied with his job.

Flaws: Mundane, Antagonistic. Bonds: Rich, Job. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Alexandre Perry, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)7 (-2) 14 (+2)12 (+1)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Zircon (30 gp). Deep blue spinel (500 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Lance Reid, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky blue painted plate armor. He has styled his white hair well, parting it to the left. His green eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants he idolized his mother. His childhood dream was to be a Barber, but he was a colossal failure. He has achieved small success as a Sculptor.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Bonds: Adventurer, Immigrant, Job, Religious. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Lance Reid, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)10 (+0) 3 (-4)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 6
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Riley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Nature, Job. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Tim Riley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 46000 sp.


Social Check DCs


Thomas Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his golden hair well, parting it to the left. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: To unite with his brother; and he is not mentally stable, and does not behave rationally

Flaws: Hedonist, Insane. Bonds: Family, Adventurer. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Thomas Roscoe, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 6 (-2)11 (+0)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Lance Axton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting brown shirt and pants. He keeps his long blonde hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of eastern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Disease, Racist. Bonds: Immigrant. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Lance Axton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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