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NPC Generator

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Lewis Wade, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. When Lewis reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Lewis Wade, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 11 (+0)8 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Kyle Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He sports a long white beard, and similarly colored long hair. His blue eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Kyle was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To protect his home; and he is content

Ideals: Passionate, Artistic. Flaws: Mundane. Bonds: Attractive, Poor, Guardian. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Kyle Hornsby, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Thomas Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is kept up in a ponytail inside a wide-brimmed hat. He has blue eyes and a white hat with a green feather.

Personality: He dislikes all the random violence that takes place in the south. Further he is a bit of a stoner and is frequently out of it.

History: The child of southern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: Human compassion.

Ideals: Pacifist, Entrepeneur. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Thomas Ryland, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown shirt with thin blue vertical stripes and yellow pants. His brown hair is knotted and matted. His eyes are a pleasant gray.

Personality: Eccentric and domineering, Dean will drive conversation. He enjoys reading and quiet.

History: Dean hails from a village terrorized by dire rats. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert, Logical. Bonds: Enemies, Adventurer. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Dean Myerscough, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp. 1 Half-Plate.


Social Check DCs


Lance Kent, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His head has been shaved. He has several tiny topaz earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Nature. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Lance Kent, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)13 (+1) 15 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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