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NPC Generator

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Advanced [show]


Hunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His hair is blonde and very short. His eyes are likewise hazel.

Personality: Eccentric and domineering, Hunter will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 7 years old his parents immigrated from the east. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Bonds: Rich, Immigrant, Family, Criminal record. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Hornsby, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. Freshwater pearl (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Kody Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. His eyes are hazel.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Kody Rodney, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Sard (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair is cut short with large spiked bangs in the front. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Rich, Job. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Diggory Asheton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)14 (+2) 10 (+0)12 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Hematite (8 gp). Black pearl (300 gp).


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Shepherd. His golden hair has been sun bleached extensively. He has a tattooed face.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Shepherd business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Impeccable. Bonds: Job, Immigrant, Military, Family. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Tindall, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)6 (-2)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Black star sapphire (400 gp). Emerald (400 gp).


Social Check DCs


Bertram Atterton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears tight fitting clothing which further accentuates his frame. His long golden hair is drawn into a two foot long braid. His eyes are a pleasant gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is terrified, and will act out of fear; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Impulsive, Fearful. Bonds: Attractive, Military, Family. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Atterton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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