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NPC Generator

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Advanced [show]


Roger Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is long and unkept. He has several tiny sapphire earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Ugly, Racist, Insomniac. Bonds: Rich. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Roger Blakeley, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 700 gp.


Social Check DCs


Manfred Mori, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is dressed in a clean blue cloak covering his clean studded leather. He keeps his black hair in a flapper bob. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with vampirism at a very young age, Manfred has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: To clean up the streets.

Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Guardian, Poor. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Manfred Mori, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 18000 cp. 1 Masterwork Common Melee.


Social Check DCs


John Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown cloak, and sports empty pouches on his belt. His white hair is styled in orderly dreadlocks. He has several tiny aquamarine earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich eastern family. John was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Glassblower. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Logical. Flaws: Cynical. Bonds: Rich, Immigrant, Family. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Stapleton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Ernest Blythe, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing a long, black cloak. He wears a broad hat to cover his moderate length golden hair. His brown eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he would like to get married and retire

Flaws: Disease. Bonds: Attractive, Adventurer, Nature, Has a crush. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Ernest Blythe, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Healer’s kit. 1 Bullseye lantern.


Social Check DCs


Trym Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his sai ready. His blonde hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Addict, Depressed, Antagonistic. Bonds: Rich. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Beitz, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 46000 sp. Red garnet (60 gp). Deep blue spinel (200 gp). Golden pearl (60 gp). Banded agate (9 gp). 1 Masterwork Common Melee.


Social Check DCs

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