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NPC Generator

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Advanced [show]


Adelard Nibley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He keeps his red hair in a pixie cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Glassblower, but he got bored and became a Unemployed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Entrepeneur, Impeccable. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Adelard Nibley, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Blue quartz (15 gp).


Social Check DCs


Rolf Adley, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he dresses in collared shirts and wears a proper scarf over his head. He has wavy golden hair. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Sailor, his mother struggled to pay the bills. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Adley, Male Human Adept 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 900 gp.


Social Check DCs


Balimaar Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His broad hat is riddled with cuts and holes. His ears are large.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Chatham, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 10 (+0)7 (-2)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. Azurite (10 gp).


Social Check DCs


Hubert Gentry, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man has a large green mantle and cape that has been intricately interwoven into his white robe. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Joker, Entrepeneur. Bonds: Rich, Mentor, Family. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Gentry, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1200 sp. Lapis lazuli (7 gp).


Social Check DCs


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his white hair. His blue unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Flaws: Disease, Shy. Bonds: Attractive, Military. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Morley, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)7 (-2) 8 (-1)6 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30 pp. Deep blue spinel (400 gp). Violet garnet (400 gp). White pearl (130 gp). Black pearl (400 gp).


Social Check DCs

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