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Advanced [show]


Ralf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear red pants and tee shirts. He keeps his long white hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Painter, Ralf learned a great deal about his father's area of expertise. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and balancing his hectic life and new painter responsibilities is difficult

Flaws: Addict, Disease, Antagonistic. Bonds: Mentor, Job. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Ralf Bradshaw, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 9 (-1)6 (-2)
Skills History +0, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Guy Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a feathered hat upon his head. He has a moderate pudge and is not very fit. His red hair is kept up in a ponytail inside a feathered hat. He has a dull look in his blue eyes.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: He is a Chromatic Dragon in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Lazy, Racist. Bonds: Adventurer. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Guy Tinley, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Red garnet (150 gp). Moonstone (40 gp). Black star sapphire (1100 gp).


Social Check DCs


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His red hair has been sun bleached extensively. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Adventurer, Military. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Solomon Altham, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)8 (-1) 12 (+1)15 (+2)
Skills Religion +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Gomory Blakeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He has a small bristly mustache and wavy blonde hair. His eyes are green and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Racist. Bonds: Rich, Adventurer, Slave. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Gomory Blakeley, Male Human Cleric 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 6000 sp.


Social Check DCs


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Blacksmith business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and he is unsatisfied with his job

Bonds: Guardian, Attractive, Job, Mentor, Rich. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Reynard Marley, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp.


Social Check DCs

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