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Advanced [show]


Trym Springfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears brown cloth garments or leather armor. His brown hair and beard is wavy and long. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Shy, Hedonist. Bonds: Adventurer, Military. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Trym Springfield, Male Human Commoner 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 12 (+1)8 (-1)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp. Amethyst (130 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Hunter Wade, Male Human [Permalink]

Personal [hide]

Description: This northern man typically wears tan cloth garments or leather armor. His clothes are grease stained in places. His long blonde hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Wade, Male Human Ranger 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 11 (+0)4 (-3)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Gnome, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp.


Social Check DCs


Frederick Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky white painted plate armor. He has a penchant for wearing a ring with an oversized emerald on his right hand. His long chestnut hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a spy and was forced into it by his family

Ideals: Disciplined. Bonds: Rich, Attractive, Family, Mentor. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Frederick Branson, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Conrad Marleigh, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. His golden hair is long and unkept. This violet eyed northerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted martial powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Athletic, Gifted. Flaws: Ugly, Cynical, PTSD. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Conrad Marleigh, Male Human Rogue 10
Medium (6'6") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 18 (+4)16 (+3)
Skills Athletics +7, Medicine +8
Senses Passive Perception 14
Languages Common, Gnoll, Giant, Gnome
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +8

Possessions: 1800 gp. Red spinel (40 gp). Lapis lazuli (11 gp). Chrysoprase (20 gp).


Social Check DCs


Raymond Morton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. His moppish auburn hair is in a traditional bowl cut. His violet eyes peer out from beneath his broad green hat.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. His childhood dream was to be a Stylist, but he was a colossal failure. He has worked as a Doctor like his father before him.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Raymond Morton, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs

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