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NPC Generator

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Advanced [show]


Odo Moreno, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a tan and blue handkerchief worn on his right side. He wears his red hair up. His eyes are likewise blue. His teeth are white and perfect.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich southern family. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Flaws: Impulsive. Bonds: Immigrant, Attractive, Enemies, Rich, Adventurer. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Odo Moreno, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 10 (+0)6 (-2)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Amber (130 gp). Blue quartz (15 gp). Moonstone (20 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Bernard Beverly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has done his best to style his blonde hair to look like a famous performer. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: He was raised in a plains tribe. After coming to the age of reason, Bernard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Bernard Beverly, Male Human Barbarian 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Hematite (15 gp). Black opal (1600 gp). Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Hunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His hair is long and chestnut with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His amber eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made him what he is. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Poor, Mentor, Family. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Hunter Eastaughffe, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 16 (+3)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2800 sp.


Social Check DCs


Lance Charlton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears black cloth garments or leather armor. He keeps his blonde hair in a pixie cut. His ears are large.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: When he was but 5 years old his parents immigrated from the west. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Charlton, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 5 (-3)12 (+1)
Skills Medicine -1, Survival -1
Senses Passive Perception 7
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He is renowned for his bright yellow suits and hats. His hair is white and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He wants revenge against illithids; and he's repulsed by the pc

Ideals: Justice, Entrepeneur. Flaws: Addict, Insane, Antagonistic. Bonds: Enemies. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Tatum, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 400 gp. Obsidian (7 gp). Tourmaline (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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