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NPC Generator

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Advanced [show]


Roland Marston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His silver hair is cut short. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Roland lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Roland was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Roland's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: To clean up the streets; and regain custody of his son

Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Attractive, Family, Guardian. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Marston, Male Human Expert 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Bristol, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is wearing a perfectly clean shirt and pair of pants. He has a long blonde beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Wymar was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Enemies, Family, Job. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Wymar Bristol, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Auran, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 cp.


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. He has white hair. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Brewer. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Mundane. Bonds: Attractive, Job, Enemies, Religious. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

John Payton, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 2 Antitoxin.


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fancy blue suit. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Aldous Jacobs, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)10 (+0) 19 (+4)12 (+1)
Skills Acrobatics +2, Animal Handling +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +7

Possessions: 300 gp. Hematite (6 gp).


Social Check DCs


Diggory Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in brown turtlenecks beneath a tan coat with white slacks. His long blonde hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his mother.

History: Diggory was born the youngest of three triplets. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and many gnolls want him driven away

Ideals: Optimist, Entrepeneur. Bonds: Family, Adventurer, Enemies. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Dayton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Chrysoberyl (130 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Freshwater pearl (4 gp).


Social Check DCs

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