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NPC Generator

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Charles Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His tied-back hair is chestnut. His eyes are green and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Laborer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Charles Brixton, Male Human Wizard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: Blue quartz (12 gp). Moonstone (20 gp). Fiery yellow corundum (1100 gp). Lapis lazuli (12 gp). 1 Full Plate. 1 Darkwood Buckler. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Charles Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Charles was born with his mother's beautiful face. A gifted student he started as a Merchant, but he got bored and became a Masseuse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Fighting. Bonds: Poor, Attractive, Family, Job. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Charles Hadlee, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Sleight of Hand -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Lance Harlan, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy black hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Herbalist profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.

Motivation: A strong sense of loyalty to Human people.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Lance Harlan, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Rolf Rutland, Male Human [Permalink]

Personal [hide]

Description: This man wears just a green suit. He is muscular with a powerful set of arms. His chestnut hair is heavily combed to the left. His eyes are blue and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Cook, who enjoyed hunting, Rolf was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Insane, Impulsive. Bonds: Religious, Nature, Rich. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Rolf Rutland, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Miles Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Engraver uniform. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. He was granted divine powers by his dying brother.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Miles Tatum, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Giant, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. Rhodochrosite (8 gp). Jet (120 gp).


Social Check DCs

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